Changelog
Everything new, improved and fixed in Mythilo, release by release.
2026-10-19 — Quicker clean-up on the Concept Art board
- Press Delete (or Backspace) to take the selected pieces off the Concept Art board. The art stays in your library, and a selected group is dissolved rather than deleted.
2026-10-18 — Import your game design document
Turn a design doc into characters, lore, tasks and a roadmap with the AI you already use — free on every plan.
- Import: turn a game design document into characters, worlds, lore, tasks, roadmap phases and milestones. Copy a prompt, run it in ChatGPT, Claude or Gemini, and paste the reply back.
- Review before anything is saved: see everything the import found, untick what you don’t want, and undo the whole import afterwards.
- Factions can be imported too. On Free those parts are skipped, and the preview tells you what was left out.
- A new Import page in the Features section, with a live demo you can try without an account, and a step-by-step guide in the Help Center.
- Pages across the site have clearer titles and descriptions, so Mythilo is easier to find in search results, and a missing page now shows a friendlier not-found screen.
2026-10-17 — A redesigned game library, calmer dialogs and new Pro insights
A big visual pass across the dashboard, plus a handful of new tools for Pro teams.
- The game library and game cards were redesigned, with a new Create game dialog that offers genres and cover palettes.
- Create and edit dialogs across Tasks, Characters, Worlds, Lore, Quests, Scenes, Factions, Vehicles, Audio, the Calendar and more were rebuilt with roomier layouts and clearer sections.
- Project Settings: general project options and a safer way to delete a project in one place.
- Devlog entries open in a watch-style page: screenshots as the player with a filmstrip, chapters taken from your headings, and an “Up next” list of other entries.
- Extra insight panels on the Analytics page.
- Brand your public feedback page — add your logo, accent color and a welcome message.
2026-10-12 — The Mythilo Affiliate Program
Share Mythilo and earn a commission when teams you refer upgrade.
- Apply to become an affiliate from the new Partners page, or accept an invitation from us.
- An affiliate dashboard shows your referrals and the commission you’ve earned.
- Referral links follow a visitor until they sign up, so the right affiliate is credited.
- Affiliate Terms are published alongside the program.
2026-10-11 — Mythilo Pro launches
Pro is live, with a mood board, a full-screen Relationship Web and priority support.
- Concept Art Board: a freeform canvas where you drag, resize and group art into color-coded clusters, then pull pieces back out.
- Relationship Web: a full-screen graph of how your characters, places, lore and art connect. Add only the nodes you want.
- Priority support is flagged on the Support page for Pro teams.
- Scenes dialogue has a character picker for speakers, an “addressed to” field, and a chat-bubble preview of saved dialogue.
- The project Overview now shows every Indie and Pro tool, with what each plan unlocks.
- You can hide image titles on the Concept Art board.
2026-10-10 — Scenes, and a sidebar that fits your game
- Scenes: plan cutscenes and narrative moments, and write their dialogue with a built-in editor.
- Add or hide project tools instead of seeing 25+ in the sidebar. Hidden tools keep their data.
- Existing projects keep their own tool selection when the default set for new projects changes.
2026-10-09 — Game Page, Quests, Audio Bank and more Pro tools
Five new Pro tools in a day.
- Game Page: a public showcase for each game, with a rich-text description, a social-style feed of posts that players can like and comment on, and an About page.
- Quests: main, side, bounty and hidden quests with a giver, objectives and rewards.
- Audio Bank: a searchable library of music, effects, voice and ambience, with upload and in-app playback.
- Dev Calendar: meetings, deadlines and releases on one shared calendar.
- Visual Timelines for characters and lore.
- Game Inventory: weapons, armor, consumables and materials, ranked by rarity.
2026-10-08 — Factions, Vehicles and Collectibles
- Factions: guilds, houses and armies for your world.
- Vehicles: cars, ships and mechs with custom stats.
- Collectibles: currency, cosmetics, key items and trophies, ranked by rarity.
- Plan badges in the sidebar are color-coded bronze, silver and gold, so you can see what each tool needs.