Projects & tasks
The task board, roadmap, calendar, devlog and the tools around them.
Guides in this section
- How tasks work: A drag-and-drop board with five stages, plus owners, due dates, labels, subtasks and comments.
- Customize task colors and column limits: Recolor the stages and cap how much work can sit in a column.
- Roadmap, milestones and the Dev Calendar: Plan phases and features, mark dated milestones, and see every date in one calendar.
- Track time against tasks: Run a live timer, add time by hand and see a weekly summary for the whole team.
- Devlog vs. Releases: Releases tracks shipped builds; the devlog is for updates as you go.
- Track assets with the Marketplace: Paste a link from Fab, Sketchfab or the Unity Asset Store and keep one running list.
- Import a game design document: Use your own AI chat to turn a design doc into characters, lore, tasks and more — free on every plan.
- Add or hide tools in a project: Use Add a feature to switch tools on or off for a project. Hidden tools keep their data.